The way to create surfaces of richness and high complexity doesn’t always lead through a difficult and complex system. Sometimes it’s more constructive (useful) to follow the rules of a simple system such as the Triangulation. You see that at our first experimental images where the principles of Triangulation are the base for the creation of an interior design with the richness and fineness such as in baroque or rococo.
The transformation of the basic shapes prevents from repetition and leads to qualitative differentiation. Further color and lighting accentuation are used to form a guiding system that leads through the rooms. The room concept follows a logic depending on room qualities such as priority, number of visitors, opening times etc. The exterior appearance of the building follows the rules and reflects the qualities of the rooms it contains of. The idea was to separate the rooms which are daily used from the rooms which are only used on single days. We decided to enter our building very central. That's why our entrance hall is in the first basement, so that you have to enter the building by going down a ramp. A second reason why our entry is positioned in the basement, is that there is a subway next to the building and so we can combine the entry with the subway station very easily. In the entrance hall you can choose between two directions: down into the second basement where the ballroom is or up to the rooms which are daily used. The rooms in the upper floors (conference room, dining room and library) can be reached across the lounge and in the uppest floor of the building we decided to have a bar.
The triangulation system we used for building up our surfaces works in a very small scale and also in a large scale. We combined that by multible subdividing of the surfaces. From the surfaces we created our interior and also the whole building. We used colour to highligt edges and the surface geometrie.